Monday, July 11, 2011

Game Ethics... symbology... aethetics...

This article brings up an interesting game, Tiny Tower, in which unethical things are done, in a cute, meaningless context. However the game does resemble the real world. My game aims to resemble the real world in aesthetic and structural ways, so I think maybe this game and article will inspire some thoughts on those choices as I make the game.
http://www.popmatters.com/pm/post/144597-tiny-tower/

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