Wednesday, July 20, 2011

Spiral Knights

A good aesthetic and structural influence for  my project is the game Spiral Knights. It's hugely aesthetically pleasing, with large, soft looking shapes, cell shading, and many analogous colors.

It is also a decent multiplayer game, and requires that players stay somewhat on the same page, while also allowing them to branch out, and move around the map. They must reconvene however, and stand on a button all at once, in order to open some gates. Structurally it inspires my game, although I think after a while Spiral Knights gets kind of boring, so hopefully my game will delve deeper in terms of gameplay.

http://en.wikipedia.org/wiki/Spiral_Knights

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